Sunday, June 1, 2008

Positron Omega!

This is my favorite new game. Why? Several reasons: it requires few materials, so you can play it anywhere; it's different every time you play, so it never gets old; it utilizes different skills, so there's something for everyone; and it's just plain fun! But I'm warning you: it's addictive! (Fortunately, you need at least six people I'd say, so you can't get too carried away...) Anyway, check out the rules below, give it a try, and let me know what you think! If you like it, feel free to join our Facebook group, "Fans of Positron Omega."

A. PREPARATION
Each player is given 3-4 pieces of paper (depending on how long they want the game to last). Players must then write down one noun (proper or improper person, place, or thing) on each paper then place it in a box/hat. Next, players are divided into 2-3 equal teams and each team moves to sit together.

B. GAMEPLAY
The game is divided into four rounds. In each round, teams alternate one-minute turns until all of the papers in the box/hat have been guessed. During each one-minute turn, players pick papers out of the box/hat and try to get teammates to guess the word according to the rules for that round. When a word is guessed correctly, the paper is placed in the team's pile and the box is passed to the next player on the team. The box/hat rotates through the team continuously until the minute is up. Unguessed papers are placed back in the box/hat and it is then passed to the next team for their one-minute turn. Turns in each round alternate between teams until all of the papers in the box/hat are gone.

C. ROUNDS
  1. Taboo - Players must get their teammates to guess the word through a verbal description. Gestures, spelling, sounds-like, or any form/variation of the word may not be used in this round.
  2. One Word- Players must get their teammates to guess the word through a single one-word clue. The first word that the player says after unfolding the paper is the chosen word ... so if the player says "um" or "well" first, that is the chosen word. The chosen word may be repeated indefinitely with different voices and intonations, but gestures may not be used in this round.
  3. Pictionary - Players must get their teammates to guess the word by drawing clues. Gestures, sounds, letters, numbers, and symbols may not be used in this round.
  4. Charades- Players must get their teammates to guess the word by acting out silent clues. Words, sounds, or drawings may not be used in this round ... but cameras are encouraged.
D. SCORING
At the end of each round, the papers in each team's pile are counted and the score for each team is recorded. The papers are then put back into the hat/box for the next round. The team with the most points at the conclusion of the fourth round is the winning team. A predetermined penalty (e.g. pushups, charlie horses) may then be given to the losing team.

If teams are tied at the end of the fourth round, a fifth tie-breaker round may be utilized to determine the winning team. This round, called Telepathy, requires that players guess the words on the papers without clues of any kind, basically shouting out the words they remember from previous rounds until the correct one is identified. Crazy, to be sure, but hilarious!

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